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Warhammer 40,000: Space Marine. - Elf M. Sternberg
Warhammer 40,000: Space Marine.
tl;dr: Unbelievalbly violent, unbelievably fun. IYLTSOT,TITSOTYWL.
This is undoubtedly the most violent video game I have ever played. It is also one of the most fun.

You play a Space Marine in a "universe of unending war." The Warhammer universe is incessantly depressing: every planet the empire has occupied has been allocated to a single role, none of which are meant to support human beings, just the products of human beings: food for armies, military equipment for armies, foot soldiers for armies. You're the best of the best, a soft-spoken, English-accented space marine named Titus who calmly wades into battle and slaughters Orcs by the thousands.

And it is thousands. Titus wears highly effective powered armor, carries a handgun in his left hand and a sword, axe, chainsaw, or warhammer in his right. In one vast battle which lasted almost an hour, an Orc mage summoned wave after wave of orcs of all sizes and strengths, and I weilded my warhammer to slaughter them in unending, beautifully rendered three-d battle. At times of low hit points, I could summon "the fury of the emperor" or use a heavy, armored stomp to stun a particularly hefty Orc, if I had weakened him enough, and then issue an 'execute' command, which would result in an especially gory slow-motion blow of blood and violence, and my hit points would go back up.

It's your typical Warhammer 40K scenario: Orc invasion of a Mechanicus world after a source of unbelievable power. You wade through all the usual places: ruined cities, sewers, high-tech construction centers, military establishments, and so forth, battling non-stop waves of Orcs.

There's no real plot. The engine is a last-generation 3D engine, on par with Quake III, Halo II and the latest Unreal. It's more than adequate for this excessive machinima violence.

It is also fun. Undeniably, incomprehensibly fun. It's third-person melee combat done right, and there's nothing in it that will make you a psychopath. The orcs are unrelentingly evil, there's no moral ambiguity here, and there's no confusion with the "real world." It's great stuff. It makes no excuses: if you want to wade into the enemy, and this game give you that in droves.

If you like this sort of thing, this is the sort of thing you will like.

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Current Mood: giggly giggly

6 comments or Leave a comment
bolindbergh From: bolindbergh Date: August 29th, 2012 09:35 pm (UTC) (Link)
So it's the Carmageddon of melee combat?
nbarnes From: nbarnes Date: August 30th, 2012 03:33 am (UTC) (Link)
I do like that sort of thing, so it sounds like this is the sort of thing I will like.

One of the interesting things about 40k is that, due to the particular (and peculiar) moral construction of the universe, people like Tidus aren't actually monsters. Orks really are that bad, and orks are far and away better than some of the other... things out there that Tidus' job in life is to stomp entertainingly. It manages to combine the blackest of dystopias with a refreshing total lack of moral ambiguity. Interesting stuff.

Far too subtle a blend to come out of the US, of course. No surprise that it's UK to its bones.
nbarnes From: nbarnes Date: August 30th, 2012 03:36 am (UTC) (Link)
Or, rather, that Tidus is a monster, but, on the whole, he's not that bad a monster, and the other side is much, much worse.

It's a bit like the observation I heard a few years back that, in WW2, the Allies were made up of a dying global colonial empire, a racial apartheid state, and no less than Jospeh Fucking Stalin himself. And that these actually, genuinely were the good guys.
drhoz From: drhoz Date: August 30th, 2012 12:09 pm (UTC) (Link)
repped for truth.
drhoz From: drhoz Date: August 30th, 2012 12:11 pm (UTC) (Link)
It's one of the appeals of the Deathwatch RPG too. All the characters are various flavours of power-armoured ubre-macho killing machine. Big dumb fun :)
adam_0oo From: adam_0oo Date: August 30th, 2012 10:57 pm (UTC) (Link)
Reminds me of Serious Sam.
6 comments or Leave a comment