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Star Wars, The Force Unleashed II - Elf M. Sternberg
Star Wars, The Force Unleashed II
I never got the original; I never had an original X-Box to play it on, so what I'm left with is the sequel. It's pretty weak. You get to play Starkiller, who may or may not be a clone of the original Starkiller, a Jedi Knight turned to the Dark Side, who was Vader's secret apprentice, but who was turned toward neutrality by the love of a good woman. It's a third-person shooter-cum-platformer; you do a lot of jumping around to get from place to place, and you do a lot of falling off things, too.

The Old Republic had no OSHA, apparently. There are very few railings.

The story line is thin indeed. The voice acting is insincere. Really, the only thing going for this game is the background design. It's very pretty. There's lots of lovely things to look at, and if you like hanging out in the Old Republic, there's a lot to like here. But you'll spend a lot of time dying until you luck out and muddle through some of the nastier boss levels, the last platformer level when you face Vader is frustrating in your jump-and-run (and often fall for no good reason), and your relationship with Juno is never really clear (other than "I wub her and she wubs me"). There's some good here, but only for people who want to hang out in the Star Wars universe one more time.


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Current Mood: disappointed disappointed

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